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OurTibia
Server start 6 Nov · 18:00 CET13days13hours23min53sec

A familiar world.
A new adventure.

News

  • 17.10.2026Beta v2 started with the real Global rates
    Beta v2 started on 17.10.2026 with the real Global rates - experience x2 → x1 → x0.5, skills and magic x1.5, loot x1, start on Rookgaard. Open until 1 November, Global launch 6 November, 18:00 CET.
  • 18.10.2026Global launch: 6 November, 18:00 CET
    The main server starts on 6 November 2026 at 18:00 CET (17:00 UTC). The beta test runs until 1 November; after the beta, account registration opens for everyone.
  • 01.10.2026Three new boosted creatures every day at 09:00 - check the...
    Three new boosted creatures every day at 09:00 - check the sidebar!

My account

Beta v2 started today - now with the real Global rates
It's live · Open beta

Beta v2 started today

17.10.2026 · open until 1 November

Now with the real Global rates - get a real taste of what is waiting for you on the Global server after the launch.

x2 → x1 → x0.5Experience stages · x0.5 at level 300
x1.5Skills
x1.5Magic
x1Loot

New characters start on Rookgaard without a vocation - choose your vocation and town at The Oracle from level 8. One account for both worlds: choose Beta v2 when you create the character.

Global launch 6 November · 18:00 CET

Beta test runs until 1 November 2026! Rewards: top 3 levels - store points + a $200 USD prize pool ($100 / $60 / $40), top 10 testers - level × store points, so it is worth taking part. After the beta, account registration opens for everyone and the official start is on 6 November.
Every character starts without gold. When you reach level 20 you receive 3 crystal coins as a beta reward. Report bugs on our Discord - thank you for helping!

Roadmap

  1. September 2026Classic world

    Real map, quests, NPCs, house system and the OurTibia client with in-game wiki.

  2. October 2026Open beta test

    Balance, bug hunting and your feedback. 3 crystal coins at level 20 and 5,000 store points for every tester.

News icon
6.10.2026 -
Open Beta starts now!

OurTibia is open for everyone. After weeks of closed tests we start the open beta - create an account, download the client and join us.

What is waiting for you

  • The real Tibia world with the new areas rebuilt 1:1: Oramond, Rathleton, Zao, Roshamuul, Grimvale, Asura Palace, Corym, Medusa Tower and many more.
  • Talent trees for every vocation, item rarity and upgrades, world bosses every evening and Gaz'haragoth on weekends, the Group Finder with daily bosses.
  • A modern client with automatic updates, an in-game Wiki, autoloot, a DPS meter and a Trainer.

How to start

  • Create an account on this website and download the client from the Downloads page.
  • Log in to ourtibia.com - the client is already set up.

Help us make it better

This is a beta: things can still change and you may find bugs. Please report everything you find on our Discord - every report helps. Invite your friends and see you in game!


News icon
6.10.2026 -
Summary: the most important changes (Changelog #1-#24)

The most important changes since the open beta started - all changelogs (#1-#24) in one place.

World and content

  • New lands from real Tibia: Oramond and Rathleton, Zao (Wrath of the Emperor), Medusa Tower, Grimvale, Roshamuul, Asura Palace, Corym, the Ankrahmun and Darashia underground, more vampire areas.
  • The map like in Tibia: 380+ quest elements, 100+ NPCs, caves under Kazordoon, flying carpets, wells and diggable floors are back.
  • Quests: In Service of Yalahar, Demon Helmet, the whole Dark Trails line, Oramond city tasks, Hero of Rathleton, Roshamuul, Behemoth Quest.
  • Shared depot in all cities; Rathleton and Roshamuul are new home towns.

Bosses

  • World boss every day at 21:00 (Friday Morgaroth, Saturday Ghazbaran, Sunday Ferumbras) and Gaz'haragoth on weekends with the strongest weapons in the game (umbral weapons, staff and rod of nightmares).
  • Group Finder (Ctrl+F): six daily bosses for a tank, a healer and two damage dealers.
  • Boss loot is shared by damage and healing and waits in the reward chest in the Thais temple.

Character and combat

  • Talent trees for every vocation (Ctrl+I), reworked with new trees, icons and final perks.
  • Shared 1 s cooldown for potions, healing runes and spells; mana potion and UH/IH 500 ms apart; runes need only magic level.
  • Rebalanced spells; elemental melee weapons hit with full physical damage; paladins got an AoE multi shot and Chain Spear hits 4 targets.
  • Faster regeneration after promotion, ring regeneration also in protection zones; leech, reflect and mana cost reduction work.

Items

  • Rare+ monsters about 1 in 45 kills with a clear effect and many more upgrade stones.
  • Rarity frames show at once, identification on the ground, "Link to chat" in the rarity colour, safer upgrading (one click = one try).
  • Item tiers follow the wiki, valuables stack, mana potion costs 80 gp everywhere.

Client and website

  • Smoother walking, map click walks around monsters and walls, classic always-on chat, mouse buttons for hotkeys.
  • Automatic updates, in-game Wiki with items, bestiary, bosses, map and quest guides.
  • Autoloot on the whole screen, Trainer tab, DPS meter, global boosts above the chat, battle list vocation filters, summons follow you.
  • Website: spell list, Map Viewer, Char Bazaar, changelog archive, all talent trees.

News icon
6.10.2026 -
Changelog #29 (06.10.2026)

The whole map of the new hunting areas has been rebuilt 1:1 from real Tibia - with the real walls, floors and decorations instead of placeholders.

Map

  • Over 4,000 new objects from real Tibia were added to the client: walls, floors, borders and decorations of the new areas. No more black gaps, spiky stairs, floating terrain or missing walls.
  • Rebuilt from real Tibia: Asura Palace (all floors), Corym tunnels, the Edron crystal caves, the lower floors of the Edron hunting grounds, the Hero Cave entrance (you can get down again), the Forest Fury tree village north of Carlin with its ruins and cave, Roshamuul, Grimvale and the Ankrahmun and Darashia underground.
  • Ungreez now waits in his own chamber right below the Inquisition door in Edron, like in real Tibia. The teleports in Edron lead there and back.
  • Spawns in the rebuilt areas follow real Tibia (Forest Furies, Leaf Golems, Asuras, Corym and more). No monster spawns inside a wall any more.
  • New doors in the rebuilt areas open normally.

Monsters

  • No monster lowers your magic level any more (Silencer, Sin Devourer, Shadow Fiend, Mooh'tah Warrior, Shock Head, Professor Maxxen).

Website

  • The Map Viewer shows the new map and all new spawns.

The client updates itself on start and downloads the new graphics (about 30 MB).