Changelog 24 - warzones, talent rework and Group Finder improvements. - Bigfoot's Burden warzones work from start to finish: the entrance teleporters at the gnome base take you in with a red teleport crystal (Gnomally, 10 minor tokens) or a war hero permission from Gnomission, and the crystal teleporters inside the warzones now lead where they should.
- Warzone 1: use the crystal to charge the teleporter, survive the fungus waves and enter the lair of Deathstrike within a minute. Warzone 2: kill parasites (from infected weepers) right in front of the crystal wall - three quick kills break it and open the way to Gnomevil. Warzone 3: wake Versperoth on the loose earth - when it dies, its hole becomes the teleporter to Abyssador.
- Every warzone boss can be defeated once per 20 hours. After the kill you have one minute to loot before the gnomish emergency device takes you out; the reward chests wait at the gnome base. Gnomission's war hero trades now unlock the right teleporter (Gnomevil's hat - warzone 2, Abyssador's lash - warzone 3).
- Bigfoot's Burden quest: ranks now follow your renown correctly (also when you raise it with tokens at Gnomally) - characters stuck at a lower rank are fixed on login. Gnomission accepts everyone with at least 480 renown. Gnomewart no longer skips the soul melody step. Gnomole and Gnomercy stand in the right warzones.
- Map: 38 teleporters that had no destination now work (warzones, gnome outposts, Rathleton, Oramond and more).
- Talent trees reworked: every vocation gets a new Utility tree (Arcanist, Lifebinder, Ranger, Warlord) with useful skills and new capstones, repeated skills were replaced (e.g. Brutality, Fortified Mind, Battle Hardened). New effects: mana on kill, more damage while your mana is high, more damage against healthy targets, mana back when you heal another player and Rally for nearby party members. Everybody gets one free talent reset - just log in. The talent pages on the website show the new trees.
- Outfits: in the outfit window you can choose a bonus outfit ("Set as bonus outfit"). You keep its bonus and can wear any other outfit you own just for the looks. Right click the button to clear it.
- Store: outfits and mounts can be filtered by bonus (pick several, optionally "must have all").
- Regeneration: Constitution and Willpower now count with every point - the Skills window shows the value with one decimal (e.g. 3.5/4s).
- Options - Interface: new option "Always show detailed item tooltips" (no need to hold Shift).
- The square around a monster that attacks you is black again, like in Tibia.
- Chat: the chat line keeps its focus after using menus, backpacks, moving items or the store - you can always type.
- Group Finder (daily bosses): a list of all groups waiting for each boss - pick the one you want to join, create your own group (optionally locked with a password, so only your friends can join), or queue your whole party at once (max 4, party leader). The group leader can remove players. Nobody is teleported to the arena while in a fight (battle sign).
- Monster corpses only show as many slots as their loot needs (one row when little drops).
- Stone sack: fragments from the dismantling hammer (and from the forge) go straight into your stone sack.
- Goroma access from the store also opens Meriana (Captain Waverider, "peg leg") and Laguna Island. Players who bought it earlier get it on login.
- After death: the backpacks you had open are opened again after the automatic login, and the Unjustified Points and VIP windows no longer disappear.
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