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OurTibia
Server start 6 Nov · 18:00 CET13days05hours01min31sec

A familiar world.
A new adventure.

News

  • 17.10.2026Beta v2 started with the real Global rates
    Beta v2 started on 17.10.2026 with the real Global rates - experience x2 → x1 → x0.5, skills and magic x1.5, loot x1, start on Rookgaard. Open until 1 November, Global launch 6 November, 18:00 CET.
  • 18.10.2026Global launch: 6 November, 18:00 CET
    The main server starts on 6 November 2026 at 18:00 CET (17:00 UTC). The beta test runs until 1 November; after the beta, account registration opens for everyone.
  • 01.10.2026Three new boosted creatures every day at 09:00 - check the...
    Three new boosted creatures every day at 09:00 - check the sidebar!

My account

Beta v2 started today - now with the real Global rates
It's live · Open beta

Beta v2 started today

17.10.2026 · open until 1 November

Now with the real Global rates - get a real taste of what is waiting for you on the Global server after the launch.

x2 → x1 → x0.5Experience stages · x0.5 at level 300
x1.5Skills
x1.5Magic
x1Loot

New characters start on Rookgaard without a vocation - choose your vocation and town at The Oracle from level 8. One account for both worlds: choose Beta v2 when you create the character.

Global launch 6 November · 18:00 CET

Beta test runs until 1 November 2026! Rewards: top 3 levels - store points + a $200 USD prize pool ($100 / $60 / $40), top 10 testers - level × store points, so it is worth taking part. After the beta, account registration opens for everyone and the official start is on 6 November.
Every character starts without gold. When you reach level 20 you receive 3 crystal coins as a beta reward. Report bugs on our Discord - thank you for helping!

Roadmap

  1. September 2026Classic world

    Real map, quests, NPCs, house system and the OurTibia client with in-game wiki.

  2. October 2026Open beta test

    Balance, bug hunting and your feedback. 3 crystal coins at level 20 and 5,000 store points for every tester.

News icon
3.10.2026 -
Changelog #9 (03.10.2026)

The ninth batch of beta fixes.

  • Mounts: your character now sits properly on all new mounts (134 mounts were shifted up and to the left).
  • The Damage vs None attribute no longer rolls. Items that have it will automatically switch it to damage against a real race (the value stays the same).

News icon
3.10.2026 -
Changelog #8 (03.10.2026)

The eighth batch of beta fixes.

  • Rarity frames and the unidentified item effect appear instantly: after obtaining an item, after identification and after every change (previously it could take up to a second).
  • There are no more rotworms under Thais outside the northern rotworm cave - there are rats instead.
  • Horses graze on the meadow east of Thais.
  • New GM command /finditem name shows exactly where an item is (also in a bag inside a backpack, in the depot and on the ground nearby).

News icon
3.10.2026 -
Changelog #7 (03.10.2026)

The seventh batch of beta fixes.

Movement and controls

  • Turning (Ctrl + arrow) is instant - your character turns right away without waiting for the server.
  • Changing direction while running: if you press a new arrow before releasing the previous one, your character keeps walking in the new direction right after the step. Previously it stopped after one step.
  • The game window gets keyboard focus right after launch and after an automatic update. You no longer need to click the client to type, use the arrows on the character list or Ctrl+L.

Gameplay

  • Rare+ monsters: the chance is rolled when a monster is killed. A rarer version of the killed monster appears where it died (1 in 45 kills on average).
  • Talent trees: every point must be confirmed in a window before it is spent.