Your browser does not support JavaScript or its disabled!
Please turn it on, or be aware that some features on this website will not work correctly.
Server online 4 online World: Beta v1Beta v2 Login Register
OurTibia
Server start 6 Nov · 18:00 CET13days23hours41min55sec

A familiar world.
A new adventure.

News

  • 17.10.2026Beta v2 started with the real Global rates
    Beta v2 started on 17.10.2026 with the real Global rates - experience x2 → x1 → x0.5, skills and magic x1.5, loot x1, start on Rookgaard. Open until 1 November, Global launch 6 November, 18:00 CET.
  • 18.10.2026Global launch: 6 November, 18:00 CET
    The main server starts on 6 November 2026 at 18:00 CET (17:00 UTC). The beta test runs until 1 November; after the beta, account registration opens for everyone.
  • 01.10.2026Three new boosted creatures every day at 09:00 - check the...
    Three new boosted creatures every day at 09:00 - check the sidebar!

My account

Beta v2 started today - now with the real Global rates
It's live · Open beta

Beta v2 started today

17.10.2026 · open until 1 November

Now with the real Global rates - get a real taste of what is waiting for you on the Global server after the launch.

x2 → x1 → x0.5Experience stages · x0.5 at level 300
x1.5Skills
x1.5Magic
x1Loot

New characters start on Rookgaard without a vocation - choose your vocation and town at The Oracle from level 8. One account for both worlds: choose Beta v2 when you create the character.

Global launch 6 November · 18:00 CET

Beta test runs until 1 November 2026! Rewards: top 3 levels - store points + a $200 USD prize pool ($100 / $60 / $40), top 10 testers - level × store points, so it is worth taking part. After the beta, account registration opens for everyone and the official start is on 6 November.
Every character starts without gold. When you reach level 20 you receive 3 crystal coins as a beta reward. Report bugs on our Discord - thank you for helping!

Roadmap

  1. September 2026Classic world

    Real map, quests, NPCs, house system and the OurTibia client with in-game wiki.

  2. October 2026Open beta test

    Balance, bug hunting and your feedback. 3 crystal coins at level 20 and 5,000 store points for every tester.

News icon
20.10.2026 -
Changelog #65 (20.10.2026)
  • Fireball Rune: 6 charges per rune (180 gold at NPCs, still 30 gold per use); a full rune weighs 2.10 oz like a blank rune.
  • Barbel Feast and Exquisite Barbel Feast: 10 minutes cooldown.

News icon
20.10.2026 -
Changelog #64 (20.10.2026)

Fixes from the community reports: smarter monsters at stairs, a working Analyzer and new Loyalty store items.

Monsters

  • Monsters no longer get stuck at stairs, ladders and holes - after walking diagonally they could think such a tile was free and stand in front of it. They now walk around it.

Task Board

  • Weekly tasks unlock at level 20. Every difficulty (Easy, Medium, Hard, Elite) can be chosen from level 20 - no level locks.
  • The weekly choice is final until the weekly reset (no more changing it with resets).

Runes

  • Fireball Rune is a weaker Great Fireball: no target needed, a smaller area (5x5) and 70% of the Great Fireball damage.
  • Every freshly made rune weighs the same as one blank rune (2.10 oz), whatever its number of charges.

Loyalty store

  • New items for loyalty tokens: Elvenhair Rope and Light Shovel (15), Mechanical Fishing Rod (20), Party Hat, Party Trumpet and Piggy Bank (10), 5 Fireworks Rockets and 10 Snowballs (5), Music Box (25), Spellwand (30) and decorative backpacks - Golden, Dragon, Crown, Moon, Expedition, Pirate, Beach and Camouflage (20 each).
  • The Mechanical Fishing Rod works like a normal fishing rod anywhere and is never lost.
  • Fireworks rockets and the music box can be used; the party trumpet no longer disappears after use.

Client

  • Analyzer works: loot and killed monsters, damage dealt and received, healing, potions, runes and ammunition used, with NPC prices for loot and supplies.
  • Analyzer: experience per hour is correct right after login or reset, hourly targets are kept, damage per second no longer jumps, Drop Tracker removes the right entries.

News icon
20.10.2026 -
Changelog #63 (20.10.2026)

Fixes and changes after the GM tests: a reworked Task Board, new rune prices and charges, a new Weapon Proficiency window, smarter monsters and many interface fixes.

Task Board

  • Daily tasks follow your level: creatures are split into Easy, Medium, Hard and Elite and every column rolls from the category that fits your level.
  • Creatures with very few spawns on the map, bosses, summons and quest-only creatures are never rolled.
  • Weekly tasks: choose the difficulty (Easy, Medium, Hard, Elite - unlocked by level). The first choice of the week is free; changing it uses a reset (1 reset + 1 for every 20 levels).
  • Finished tasks wait for Claim Reward; the Task Board button glows when a reward (Daily, Weekly or Grizzly Adams) is waiting. Unclaimed rewards are paid automatically at the reset.
  • Grizzly Adams: the pin works like in the Skills window and the "Loading..." text is gone.

Runes

  • Charges: Heavy Magic Missile 5, Fireball 3, Sudden Death 2, Stalagmite 5.
  • Paralyze Rune costs 700 mana to make.
  • Stalagmite (adori tera), Convince Creature (adeta sio) and Animate Dead (adana mort) can be made again.
  • New rune prices at every NPC - classic prices, the same everywhere, always a full rune: e.g. Heavy Magic Missile 125, Great Fireball 180, Explosion 240, Sudden Death 330, Magic Wall 345, Ultimate Healing 175, Paralyze 700 gold.

Monsters and combat

  • Paralyze from monsters is 20% weaker and does not stack: while you are paralyzed, another monster cannot paralyze you again or make it last longer.
  • Monsters that are not immune to a fire, energy or poison field no longer walk through it - unless you attacked them and there is no other way to you.
  • Energy Wave (exevo mort hur): 5% lower minimum and 5% higher maximum damage.
  • Damage spells and runes hit more evenly (higher minimum damage); Explosion Rune 5% weaker.
  • Hydrakis the Venomcoil: Venom Sprouts twice as rarely and with 40% less health.
  • Group Finder: Start checks that the arena is empty first - no more ready checks while another team is inside.

Gameplay

  • Stamina regenerates twice as fast (offline, on training dummies, while idle and while hunting).
  • Willpower now also boosts flat mana regeneration from items, outfits, mounts, meals and talents - by 30% of its bonus (e.g. +70% Willpower bonus = +21% on flat mana regen); base regeneration still gets the full bonus.
  • Autoloot "Creature products" now knows all creature products sold to NPCs (over 500 more, e.g. poisoned fang).
  • Fixed a cave corridor with holes in its walls.
  • Cooking: only one meal can be active at a time - a new meal replaces the old one (Barbel feasts are instant and do not count).
  • Cooking levels ordered by strength: Sweet Maris Feast 45, Spicy 50, Tangy 55, Baked 60; Exquisite Lionfish Feast 60, Baked Lionfish 70; Spicy Salmon Meal 12.
  • Exquisite Batfish Feast: only +10% experience (no skill bonus), level 70.
  • Barbel Feast and Exquisite Barbel Feast: 2 minutes cooldown.
  • !changename works with or without quotes, explains every problem on screen and only uses your name change when the new name is really set.
  • Store: items bought with a full backpack (or not enough capacity) go to your depot inbox with a clear message - they no longer end up in the arrow slot, a hand or a quiver; if delivery fails, the coins are refunded.

Client

  • New Weapon Proficiency window: weapon panel with its experience, filter by weapon kind and a 1H/2H switch, list of your weapons.
  • Spell list: correct icons for all ammunition spells (Power Bolt, Piercing Bolt, Sniper Arrow...) and Cure Poison Rune; Stalagmite, Convince Creature, Animate Dead and Stone Shower Rune added.
  • Wiki: equal panel widths, taller search fields, "Spawns" panel, result lists as panels, the same tab rules in Items, Bestiary and Bosstiary.
  • Walking continues smoothly after changing floors.
  • Skills: speed only in the Attributes tab; pinned attributes update at once (equipment, stats); correct stamina and experience rate tooltips.
  • Trainer and Rune Maker: aligned fields, mouse wheel on the mana %; with both on, the spell is used when you run out of soul points.
  • Set Outfit shows only the new bonus, one attribute per line.
  • Rarity frames no longer stay on empty slots or disappear from rare items.
  • Action bar: "Clear" in Edit Hotkey really removes the key.
  • Removed the Map button next to the equipment (it is in the HUD) and the options button of containers; autoloot items fit inside their slots; no count next to Excluded items.

Website

  • "My account" bar under the menu, players online next to the server status (click to see who), countdown under the menu.
  • Changelog with pages (3 per page); news comments removed; Discord icon in the header.
  • Highscores: bigger flags, no Points column, new Cooking ranking; Online list shows only the selected world.